Cover image for Dynamical systems and fractals : computer graphics experiments in Pascal
Dynamical systems and fractals : computer graphics experiments in Pascal
Becker, Karl-Heinz.
Personal Author:
Uniform Title:
Computergrafische Experimente mit Pascal. English
Publication Information:
Cambridge [England] ; New York : Cambridge University Press, 1989.
Physical Description:
xii, 398 pages : illustrations ; 24 cm
General Note:
Translation of: Computergrafische Experimente mit Pascal.
Added Author:

Format :


Call Number
Material Type
Home Location
Central Library T385 .B4413 1989 Adult Non-Fiction Central Closed Stacks

On Order



This 1989 book is about chaos, fractals and complex dynamics, and is addressed to all people who have some familiarity with computers and enjoy using them. The mathematics has been kept simple, with few formulae, yet the reader is introduced to and can learn about an area of current scientific research which was scarcely possible before the availability of computers. The introduction is achieved through the extensive use of computer graphics. The book is divided into two main parts: in the first the most interesting problems are described, with, in each case, a solution in the form of a computer program. A large number of exercises enable the reader to undertake his or her own experimental work. In the second part, example programs are given for specific machines and operating systems; details refer to MS-DOC and Turbo-Pascal, UNIX 4.2 BSD with Berkley Pascal and C. Other implementations of the graphics routines are given for Apple Macintosh, Apple IIE and IIGS and Atari ST.

Table of Contents

Foreword: new directions in computer graphics: experimental mathematics
Preface to the German edition
1 Researchers discover chaos
2 Between order and chaos: Feigenbaum diagrams
3 Strange attractors
4 Greetings from Sir Isaac
5 Complex frontiers
6 Encounter with the gingerbread man
7 New sights - new insights
8 Fractal computer graphics
9 Step by step into chaos
10 Journey to the land of infinite structures
11 Building blocks for graphics experiments
12 Pascal and the fig-trees
13 Appendices

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