Cover image for 1000 playthinks : puzzles, paradoxes, illusions & games
1000 playthinks : puzzles, paradoxes, illusions & games
Moscovich, Ivan.
Personal Author:
Publication Information:
New York : Workman Pub., [2001]

Physical Description:
420 pages : color illustrations ; 30 cm
Format :


Call Number
Material Type
Home Location
Item Holds
Q164 .M67 2001 Adult Non-Fiction Open Shelf

On Order



1000 PLAYTHINKS is the most compulsive, head-scratching, and--at 5.08 pounds--gargantuan puzzle book ever. An obsessive collection of 1,000 challenges, puzzles, riddles, illusions-both original as well as must-do classics. Jam-packed on the page and illustrated throughout in full-color, with a visual for each entry, the book, opened anywhere, is like a call to action. And once started it's hard to stop, because at the end of every successfully completed game the puzzle-solver feels smart, successful, and at one with the beauty of mathematics.

Created by Ivan Moscovich, PLAYTHINKS is the first and only book where science, math, and art puzzles all come together. Broken down by chapter, PLAYTHINKS challenges with 12 basic categories, including games of Geometry; Patterns; Numbers; Logic and Probability; and Perception. A special Bonus Round is included for die-hard puzzlers who, after all that, still haven't had enough. An easy-to-read key at the!top of each game ranks its difficulty on a scale of 1 to 10. The lie-flat spiral binding makes the hefty book completely reader-friendly. So do the answers in the back.

Author Notes

Ivan Moscovich is an internationally known and acclaimed inventor, puzzler, and artist. He is a cofounder of San Francisco's Exploratorium, has designed award-winning toys for Mattel, Kenner, Childcraft, Ravensburger, Binary Arts, and other companies, and is the author of the MindGames series and other books. Mr. Moscovich lives in The Netherlands.

(Bowker Author Biography)

Reviews 1

School Library Journal Review

Adult/High School-Moscovich believes that "now that most of the physical frontiers have been crossed the mental ones beckon us." He has created these visual challenges, riddles, and puzzles to help push thinking into these new frontiers. Some of them are completely original; others are adaptations of classic challenges. They are bold, bright, colorful, and genuinely inviting. They are arranged by mathematical or scientific category, and ranked by a degree of difficulty from 1 to 10. A key further subdivides them into mind puzzles, pencil-and-paper puzzles, those that must be traced or copied, and, finally, those that require cutting. Most can be done alone; some are for groups. When complete and total frustration has set in, readers can turn to the back of the book for the solutions, which are clearly illustrated and explained. Sidebars explain the mathematical or scientific principles involved. The spiral binding allows the book to lie flat. Put this out where teens can see it and you'll find them poring over the puzzles, trying to figure them out.-Jane S. Drabkin, Chinn Park Regional Library, Prince William, VA (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

Table of Contents

1 Thinking about PlayThinks
2 Geometry
3 Points and Lines
4 Graphs and Networks
5 Curves and Circles
6 Shapes and Polygons
7 Patterns
8 Dissections
9 Numbers
10 Logic and Probability
11 Topology
12 Science
13 Perception
14 Bonus Round Solutions
References Difficulty