Cover image for The complete idiot's guide to computer illustration
Title:
The complete idiot's guide to computer illustration
Author:
Campbell, Marc.
Personal Author:
Publication Information:
Indianapolis, IN : Alpha, [2002]

©2002
Physical Description:
xviii, 366 pages : illustrations (some color) ; 24 cm + 1 CD-ROM (4 3/4 in.)
General Note:
Includes index.
Language:
English
ISBN:
9780028643199
Format :
Book

Available:*

Library
Call Number
Material Type
Home Location
Status
Central Library T385 .C3525 2002 Book and Software Set Central Closed Stacks
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Summary

Summary

Promising a complete introduction into the world of illustrating computer-generated images, this text leads readers through basic digital drawing and painting techniques to create simple illustrations.


Author Notes

Marc Campbell has been doodling on computers and publishing computer art on the web for nearly 10 years


Table of Contents

Part 1 Computer Illustration at a Glancep. 1
1 So You Want to Be a Computer Illustratorp. 3
What Is Computer Illustration?p. 4
What Does It Give You?p. 4
When Do You Use It?p. 5
Does Anyone Draw on Paper Anymore?p. 6
Exploding Some Popular Mythsp. 7
The Identity Mythp. 7
The Platform Mythp. 8
The Authenticity Mythp. 8
The Difficulty Mythp. 9
Exploring the Family Treep. 9
Building an Illustration Studiop. 11
Gathering the Essentialsp. 11
Expanding Your Capabilitiesp. 13
2 Of Pixels and Pathsp. 17
What Is a Pixel?p. 17
Introducing Raster Graphicsp. 19
Getting the Picture: Resolutionp. 19
Reducing the Image Size: Compressionp. 21
Understanding the Pros and Consp. 22
What Is a Path?p. 23
Introducing Vector Graphicsp. 24
Working with Vector Graphicsp. 25
Understanding the Pros and Consp. 26
Rasterizing Vectors and Vectorizing Rastersp. 28
3 Illustrating Illustratorp. 31
Introducing the Interfacep. 32
Meet the Toolboxp. 32
Meet the Palettesp. 34
Opening a New Documentp. 37
Taking a Test Drivep. 39
Adjusting the Viewp. 43
Using the Zoom Toolp. 43
Using the Hand Toolp. 44
Getting Helpp. 45
Using the Rulersp. 45
Using the Gridp. 46
Undo Is Your Friendp. 47
Saving Your Workp. 47
You Won't Find This in the Manualp. 48
Part 2 Creating Line Artp. 49
4 Delivering Straight Linesp. 51
Where It's Goingp. 51
Getting Down to Businessp. 52
Adding More Straight Segmentsp. 54
Continuing the Pathp. 56
Closing the Pathp. 56
Keeping It on the Levelp. 57
Modifying the Pathp. 57
Connecting Pathsp. 59
Cutting Pathsp. 60
Erasing Pathsp. 62
A Sign for the Timesp. 64
5 Creating Curvesp. 71
Playing It Smoothp. 72
Controlling the Curvep. 74
Going with the Flowp. 75
Minding Your C's and S'sp. 75
Changing Directionp. 76
Adding More Curved Segmentsp. 76
Combining Straights and Curvesp. 78
There's No Place Like Homep. 80
6 Going Freeformp. 85
Pushing the Pencilp. 85
Adding Onp. 88
Redrawing the Pathp. 88
Closing the Pathp. 89
And the Crooked Made Straightp. 89
The Same Rules (and Tools) Applyp. 91
Show Me the Monkeyp. 92
7 Generating Shapesp. 101
Drawing Ellipsesp. 102
Drawing Circlesp. 103
Creating Cheap Curvesp. 104
Drawing Rectanglesp. 104
Drawing Squaresp. 105
Drawing Rounded Rectanglesp. 105
Cutting Cornersp. 106
Drawing Other Shapesp. 107
Stars and Gartersp. 109
Part 3 Adding Color, Style, and Typep. 117
8 Coloring Fills and Strokesp. 119
Deciphering Color Modesp. 119
Exploring Coloring Guidelinesp. 121
Using the Color Palettep. 122
Running the Gamutp. 125
Keeping Colors Web-Safep. 126
Different Strokesp. 127
Using the Coloring Toolsp. 130
Palette of the Apep. 131
9 Applying Brushesp. 135
Yet Another Drawing Tool?p. 135
Brushing Up on Brushesp. 138
Using Brush Librariesp. 139
Adding Brushes to Pathsp. 140
Removing Brushes from Pathsp. 140
A Mild Case of Sign-Strokep. 141
10 Using Patterns and Gradientsp. 145
Using Patternsp. 145
Applying Patterns as Strokesp. 147
Moving a Patterned Pathp. 148
Creating Your Own Patternsp. 148
Editing Pattern Designsp. 150
Using Gradientsp. 151
Making Gradientsp. 152
Making Gradients with Multiple Colorsp. 154
Using the Gradient Toolp. 155
Creating and Using Color Swatchesp. 156
Time for an Upgradep. 157
11 Inserting Typep. 163
Comparing Methods for Adding Typep. 164
Taking the Direct Approachp. 164
Defining a Type Areap. 165
Setting Type Propertiesp. 167
Changing Character Propertiesp. 167
Perfecting Paragraph Propertiesp. 169
Using Other Type Toolsp. 171
Creating Area Typep. 171
Attaching Type to a Pathp. 172
Making Vertical Typep. 173
Coloring Typep. 174
Changing Type Into Pathsp. 175
Speak No Evilp. 176
Part 4 Now You're Cookingp. 185
12 Manipulating Pathsp. 187
Using the Pen's Hidden Toolsetp. 188
Adding Anchor Pointsp. 188
Deleting Anchor Pointsp. 190
Converting Anchor Pointsp. 191
Automatically Adding Anchor Pointsp. 192
Averaging Anchor Pointsp. 193
Simplifying Pathsp. 194
A Logo with Simple Needsp. 195
13 Organizing Objectsp. 199
Making Groupsp. 200
Selecting Group Membersp. 201
Ungrouping Groupsp. 203
Aligning and Distributing Objectsp. 204
Using Layersp. 205
Creating Type Layersp. 208
Locking Objectsp. 209
The Order of the Monkeyp. 209
14 Applying Transformationsp. 211
Anatomy of a Transformationp. 211
Scalingp. 212
Rotatingp. 215
Reflectingp. 216
Shearingp. 218
Distortingp. 220
Transforming by Numberp. 222
See Ape Runp. 224
15 Creating Blend Objectsp. 227
Getting the Blendsp. 228
Creating Shape Blend Objectsp. 229
Creating Color Blend Objectsp. 230
Blending Shape and Colorp. 233
Controlling the Stepsp. 234
Repositioning the Spinep. 236
Blending Along a Pathp. 239
Editing Blend Objectsp. 240
Changing Component Objectsp. 241
Releasing the Blend Objectp. 241
Journey to the Third Dimensionp. 242
16 Modifying Colorsp. 247
Adjusting Component Colors Evenlyp. 247
Blending Colorp. 249
Inverting Colorp. 250
Saturating and Desaturating Colorp. 251
Going Grayp. 252
Using Blending Modesp. 252
Through Rose-Colored Glassesp. 255
Part 5 Getting Fancyp. 263
17 Working with Transparencyp. 265
Applying Transparency to Pathsp. 265
Applying Transparency to Groupsp. 266
Creating Opacity Masksp. 268
Inverting the Opacityp. 270
Releasing the Maskp. 270
Creating Compound Pathsp. 270
Featheringp. 272
Clearer Visionp. 273
18 Working with Masksp. 275
Creating Clipping Masksp. 275
Adding Objects to the Maskp. 277
Moving the Maskp. 278
Adjusting the Maskp. 278
Applying Appearance Attributesp. 279
Releasing Clipping Masksp. 280
Paneling the Stripp. 280
19 Adding Effectsp. 285
Creating Drop Shadowsp. 285
Making Glowsp. 288
Causing Distortionp. 289
Using Photoshop Filtersp. 291
Comparing Filters and Effectsp. 292
Rasterizing Vector Objectsp. 294
Managing Effectsp. 295
Sharing Effectsp. 295
Turning Off Effectsp. 296
Twinkle, Twinkle, Little Starsp. 296
Part 6 Applying Finishing Touchesp. 299
20 Putting the Pieces Togetherp. 301
Sticking to the Planp. 302
The Shadow Knowsp. 305
Mixing Photos and Fantasyp. 307
Spitting and Polishingp. 317
Assembling the Comicp. 319
21 Getting It Out Therep. 325
Preparing for the Printerp. 325
Getting Readyp. 326
Printingp. 326
Preparing for the Screenp. 327
Getting Readyp. 327
Desktop Wallpaper, Anyone?p. 330
Preparing for the Webp. 330
Getting Readyp. 331
Optimizing and Web-Readyingp. 332
Using Illustrator Instead of Photoshopp. 333
What Happens Next?p. 333
Appendixes
A An Illustrator's Guide to Softwarep. 335
B What's on the CD-ROMp. 339
C Glossaryp. 343
Indexp. 350

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