Cover image for FreeHand 10 : f/x & design
Title:
FreeHand 10 : f/x & design
Author:
Rockwell, Ron.
Personal Author:
Publication Information:
Scottsdale, Ariz. : Coriolis, [2001]

©2001
Physical Description:
xxiv, 331 pages : illustrations (some color) ; 26 cm + 1 computer optical disc (4 3/4 in.)
General Note:
Includes index.
Language:
English
Title Subject:
ISBN:
9781588801647
Format :
Book

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T385 .R5793 2001 Book and Software Set Non-Fiction Area
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Summary

Summary

Filled with real-world projects and accompanied by a CD-ROM containing demo versions of FreeHand 10 and Flash 5, a library of electronic symbols, and a photo gallery, an ultimate resource provides an abundance of FreeHand drawing techniques that can be used to create stunning illustrations. Original


Table of Contents

Ian Kelleigh
Forewordp. xix
Introductionp. xxi
Part I Introducing Macromedia FreeHand
Chapter 1 Introduction to FreeHandp. 3
What's So Hot about FreeHand?p. 4
Keyboard Shortcutsp. 4
Customizing the Toolbarp. 6
Desktop Sizep. 7
Multiple Pagesp. 8
Getting around the Desktopp. 9
Viewing Pagesp. 9
Custom Viewsp. 10
Types of Toolbarsp. 10
A New Documentp. 11
Gridsp. 11
Master Pagesp. 11
Guidelinesp. 12
The Zero Pointp. 12
Setting Up Your Own Default Pagep. 13
In the Panelsp. 13
On the Documentp. 13
Saving Time, Money, and Your Default Pagep. 14
The Difference between Default Pages and Templatesp. 14
Chapter 2 What's New in FreeHand 10?p. 17
New Toys and Toolsp. 18
Brush Strokep. 18
Contour Gradientsp. 19
Navigation Panelp. 20
Library Panelp. 21
Master Pagesp. 22
Pen Tool Featuresp. 22
Smart Cursor Pointersp. 24
Enhanced Tools Panelp. 25
Color Boxesp. 26
Editing Symbolsp. 26
File Info Dialog Box (International Press Telecommunications Council Protocol)p. 27
Integration with Flashp. 27
Print Areap. 28
Unsaved Document Indicatorp. 28
Working Conditions in OS Xp. 28
Part II Drawing a Straight Line without a Ruler
Chapter 3 Path Operationsp. 33
Paths: Vectors Show the Wayp. 34
FreeHand Xtrasp. 35
Add Pointsp. 35
Unionp. 36
Punchp. 36
Dividep. 37
Intersectp. 37
Path Modifying Xtrasp. 38
Expand Strokep. 38
Inset Pathp. 38
Roughenp. 39
Add Pointsp. 39
Simplifyp. 39
Reverse Directionp. 40
Correct Directionp. 40
Fractalizep. 40
Getting to Workp. 41
Project: The Hacksaw Projectp. 41
Creating the Documentp. 42
Drawing the Framep. 42
The Bladep. 43
Drawing the Handlep. 45
Finishing Touchesp. 47
Project: Drawing Hands That Look Humanp. 49
Modifying an Image with the Pen Toolp. 50
Creating a Brush and Ink Techniquep. 51
Chapter 4 Getting Colorfulp. 55
Introduction to Colorp. 56
CMYK Colorsp. 56
Spot Colorsp. 57
RGB Color Explainedp. 58
HLS Color Creationp. 59
Web-Safe Colorsp. 60
Creating Color in FreeHandp. 60
Choosing Colorsp. 60
Custom Libraryp. 61
Decisions, Decisions: How to Choosep. 61
Creating Colorsp. 62
A Lighter Shade of Pale--or Any Other Colorp. 63
Project: The Car Libraryp. 63
Primary Color Listp. 63
Project: The New Car Drawingp. 65
The Car's Bodyp. 67
Detailsp. 68
The Wheels and Tiresp. 68
But I Wanted a Blue One...p. 69
Chapter 5 Creating Gradients and Blendsp. 73
FreeHand Vector Alchemyp. 74
The Blend Xtrap. 74
The Gradient Fillp. 76
Project: Drawing with Blendsp. 77
The Cubep. 77
The Conep. 78
The Spherep. 79
Project: Drawing with Gradient Fillsp. 81
The Cubep. 81
The Conep. 81
The Spherep. 82
The Contour Gradientp. 82
Project: Drawing with Contour Gradientsp. 83
The Leavesp. 83
The Petalsp. 84
The Stemp. 85
Project: Drawing with the Whole Toolkitp. 86
The Cubep. 86
The Conep. 89
The Spherep. 89
Project: The Power Sawp. 90
The Line Drawingp. 90
Creating the Labelsp. 91
Creating the Color Fillsp. 92
The Foot and Other Detailsp. 95
Chapter 6 Symbols, Hoses, and Librariesp. 99
Symbolism in FreeHand?p. 100
Adding Symbols to Your Libraryp. 100
Modifying Symbolsp. 100
Replacing, Deleting, and Grouping Symbols in the Libraryp. 101
Why Use Symbols?p. 101
Quick Document Modifications Using Symbolsp. 101
Exporting and Importing Symbolsp. 102
Unkinking the Graphic Hosep. 102
Project: Pass the Peas, Pleasep. 103
The Podp. 103
The Peasp. 104
Final Detailsp. 106
Project: The Cherry Jobp. 107
The Cherriesp. 108
The Stemsp. 109
Project: More Vegetablesp. 111
Setting Up the Documentp. 111
Drawing the Stalkp. 112
Bud Symbolsp. 112
Hosing Down Your Artworkp. 114
Project: The Coffee Bagp. 116
Setting Up the Documentp. 116
Building the Bagp. 116
Making It Realp. 119
Finishing Touchesp. 119
Chapter 7 Vector-Based Brushesp. 121
The Brush Feature Explainedp. 122
Why Use a Brush Instead of Clones or Symbols?p. 122
Brush Feature vs. Graphic Hosep. 122
Altering Your Brushesp. 123
Working with the Brush Featurep. 123
Project: The Glass Tab Brushp. 124
The Basic Shapep. 124
Creating the Brushesp. 127
Proof It All Worksp. 127
Project: The Decorative Borderp. 129
The Basic Shapesp. 129
Creating the Brushp. 131
Applying the Brushp. 132
Putting It All into Perspectivep. 133
The Typep. 134
Project: Creating Organic Brushesp. 135
Project: Okay, One More Brush Projectp. 136
Project: The Eaglep. 137
Finishing Touchesp. 139
Part III Keeping Perspective
Chapter 8 A Matter of Perspectivep. 143
Getting Three for the Price of Twop. 144
Methods of Projectionp. 144
Multiview Projectionp. 145
Axonometric Projectionp. 146
Project: The Jewel Casep. 148
Put a Lid on Itp. 150
It's a Snap!p. 151
The Bottom of the Casep. 153
The Floorp. 154
Putting It All Togetherp. 155
The Perspective Gridp. 156
What Is the Perspective Grid?p. 156
Applying an Object to the Gridp. 157
Putting the Grid to Workp. 158
Project: Let's Do Lunchp. 161
The Platep. 161
Slicing the Breadp. 163
Project: Setting the Tablep. 164
Making the Sandwichp. 166
Getting Crustyp. 166
Meat and Lettucep. 167
Finishing Touchesp. 168
Project: Mom's Diner Signp. 169
Rendering the Signp. 172
Finishing Touchesp. 173
One More Thingp. 176
Chapter 9 Distorting the Truthp. 179
Lies, Lies, Liesp. 180
3D Drawing in the Good Old Daysp. 180
3D for the Webp. 181
The 3D Rotation Xtrap. 182
Working with the 3D Rotation Xtrap. 182
Rotate--What Rotates, and How?p. 182
Easy Mode 3D Rotation Exercisep. 184
Expert Mode 3D Rotation Exercisep. 184
Project: The Solar Paddle Wheelp. 185
Envelope Manipulationp. 187
The Envelope Feature Explainedp. 187
Distorting with the Envelopep. 188
Envelopes and Textp. 188
Project: Flat Distortionsp. 190
The Book Coverp. 190
Adding Depth and Dimensionp. 193
Wrap an Envelope around a Cylinderp. 196
Project: The Aerosol Canp. 198
Top Rimp. 201
Bottom Rimp. 202
Drawing the Sprayheadp. 204
Future Aerosol Projectsp. 206
Part IV Moving Beyond Drawing
Chapter 10 Text and Printingp. 209
I'm Talking Text and Typep. 210
Text Editorp. 210
Keystroking Text Directly onto the Pagep. 213
The Text Blockp. 213
Just Run a Tab, Billyp. 213
Text Characteristicsp. 216
Getting the Runaroundp. 217
Oh, No, a Run-in!p. 218
Stuck in a Rut? Attached to a Path?p. 218
One More Thing...p. 222
Project: The Newsletterp. 222
The Front Pagep. 223
Page Twop. 231
Tables and FreeHandp. 232
Project: Beef on the Tablep. 234
The Sidebarp. 236
Clip Herep. 237
Duplicate Pages, Templates, and Master Pagesp. 238
Duplicate Pagesp. 239
Templatesp. 239
Master Pagesp. 240
Using a Master Pagep. 242
All the Trappings for a Perfect Print Jobp. 243
Project: The Cat Tasties Packagep. 245
Photos inside Type Charactersp. 246
The Star Logop. 248
Star Trappingp. 249
Text on a Pathp. 249
Side and End Panel Layoutp. 250
Back Panel Layoutp. 251
Wrapping It Upp. 251
Chapter 11 Drawing for the Webp. 253
FreeHand for Web Production?p. 254
Layers or Tables?p. 254
More Files Than Visiting Day at San Quentinp. 255
The Navigation Panelp. 255
A Flashier Programp. 255
Publishing HTML Pagesp. 256
Layers vs. Tablesp. 256
A Couple More Warningsp. 257
The HTML Filep. 258
Editing HTML Settingsp. 258
Project: Getting Your Feet Wet in the Webp. 258
Page 1p. 258
Page 2p. 260
Project: Caution: Explosive Web Sitep. 262
Setting Up the Pagesp. 263
Publishing to HTMLp. 269
Animation: Watch Out, Walt!p. 270
Quick Animationp. 271
What About Flashy Movies?p. 273
Assigning Actionsp. 274
Getting Your Work into Flashp. 275
The Movie Settings Panelp. 276
Testing the Moviep. 277
Project: Rude Cows: The Moviep. 278
Setting Up the Pagep. 279
The Flyp. 280
Add Mouse Oversp. 280
A Little Backgroundp. 282
Covering Your Tracksp. 284
Mist-ifying Behaviorsp. 285
Finishing Upp. 288
The Endp. 289
Part V Tricks of the Trade
Chapter 12 The Kitchen Sinkp. 293
The Variety of Drawing in FreeHandp. 294
Project: Line at the Coffee Potp. 294
Project: The Espresso Drawing with Stylized Brush Strokesp. 297
Stylizing the Lineworkp. 298
Coloring the Drawingp. 300
Project: Let's Be Photorealisticp. 302
Making the Cup 3Dp. 305
The Cup Bodyp. 307
The Handlep. 308
The Rimp. 309
The Inside Wallp. 309
The Espresso Potp. 311
Coffee Comes in Two Flavorsp. 312
Bursting Bubblesp. 314
The Pourp. 314
The Finishing Touchesp. 315
Project: The Bottomless Cup of Espress--Make Mine SWF Flavoredp. 316
Indexp. 31