Cover image for Microsoft Train simulator : Sybex official strategies & secrets
Microsoft Train simulator : Sybex official strategies & secrets
Chong, David.
Personal Author:
Publication Information:
San Francisco ; London : Sybex, [2001]

Physical Description:
xvii, 304 pages : illustrations ; 23 cm.
Subject Term:
Format :


Call Number
Material Type
Home Location
Item Holds
GV1469.25.M566 C46 2001 Adult Non-Fiction Central Closed Stacks

On Order



Microsoft Train Simulator brings the excitement of some of the world's most famous trains to your home. Harness the engines' power as an engineer, using the fully functional gauges and working controls. Sit back and enjoy the ride as a passenger, taking in the scenery as you rumble through the realistic settings. Or take on the responsibility of a railroad designer, using Train Simulator's open architecture and tools to customize and extend the game.

Written with the full support of the game's developer, Microsoft Train Simulator: Sybex Official Strategies & Secrets gives you everything you'll need to stay on track.

Inside you'll find:
* Expert advice on operating everything from the Orient Express to The Flying Scotsman
* Essential strategies for handling the game's challenging operating strategies
* Hands-on tutorials covering Train Simulator's extensive track and activity building tools

Author Notes

David Chong has authored and contributed to numerous strategy guides across a wide variety of genres and platforms, including Crimson Skies: Sybex Official Strategies & Secrets. His first time behind the controls of a locomotive was aboard an F-40 at the age of 8, and he's had the bug ever since.

Rick Selby works for Microsoft as a Program Manager in Training and Certification. His lifelong interest in railroads led him to offer his services as a subject matter consultant for Train Simulator . Rick has written how-to books, as well as magazine articles and a monthly column for Model Railroader Magazine . He has numerous hours "in the cab" of diesel locomotives from various railroads.

Richard Wayne Smith was the lead designer for the original SEGA Genesis Triple Play Baseball at Electronic Arts Canada. Rick left EAC when his friend, Chris Taylor, formed Cavedog Entertainment. At Cavedog Rick was an assistant designer for Total Annihilation and later designed TA: Battle Tactics . Currently Rick is teaching C++ programming at the Center for Digital Imaging and Sound.

Table of Contents

Introductionp. viii
Game Featuresp. viii
At the Stationp. x
Game Controlsp. xi
On the Railsp. xvi
Part I Operating the Routes
Chapter 1 Basic Train Operating Skillsp. 5
Train Simulator Routesp. 6
Train Simulator Activitiesp. 6
Terminologyp. 7
Locomotive Typesp. 9
General Locomotive Controlsp. 15
Cab Toursp. 17
Selecting a Routep. 26
Operating a Trainp. 31
Train Simulator Driving Aidsp. 35
Switching Activitiesp. 39
Chapter 2 Operating Amtrak's Northeast Corridorp. 43
Route Descriptionp. 44
Route Tour: Train Simulator's Northeast Corridor Routep. 46
Passenger Activity Tutorialp. 52
Activity Crew Call: Bridge Damagep. 52
Activity Crew Call: Morning in Marylandp. 56
Activity Crew Call: Short Passenger Runp. 58
Activity Crew Call: Train Rescuep. 60
Activity Crew Call: After the Stormp. 63
Activity Crew Call: Riding the Yellowsp. 66
Activity Crew Call: Summer Expressp. 68
Off Dutyp. 71
Chapter 3 Operating England's Settle-Carlisle Routep. 73
Route Descriptionp. 74
Route Tour: Train Simulator's Settle-Carlisle Routep. 77
Passenger Activity Tutorialp. 80
Activity Crew Call: Local Servicep. 81
Activity Crew Call: Short Passenger Runp. 83
Activity Crew Call: After the Stormp. 85
Activity Crew Call: Medical Emergencyp. 87
Activity Crew Call: Low Waterp. 88
Off Dutyp. 91
Chapter 4 Operating the Burlington Northern Santa Fe's Marias Pass Routep. 93
The Marias Pass Routep. 94
Route Tour: Train Simulator's Marias Pass Routep. 95
Freight Activity Tutorialp. 98
Activity Crew Call: Columbia Falls Setoutp. 99
Activity Crew Call: Cutbank Grain Car Sortingp. 102
Activity Crew Call: Dawn Tank Trainp. 104
Activity Crew Call: Grain Train through the Nightp. 107
Activity Crew Call: Morning Intermodalp. 110
Activity Crew Call: Setting Out Westbound Pickupp. 112
Activity Crew Call: Building and Sorting Outbound Cutsp. 115
Activity Crew Call: Kalispell Setout and Pickupp. 117
Activity Crew Call: Running with Hotboxp. 120
Activity Crew Call: Auto Train with Setoutp. 123
Activity Crew Call: Noon Mixed Freightp. 125
Activity Crew Call: Whitefish Yard Switchingp. 127
Off Dutyp. 129
Chapter 5 Operating Japan's Hisatsu Linep. 131
Route Descriptionp. 132
Route Tour: Train Simulator's Hisatsu Routep. 134
Passenger Activity Tutorialp. 139
Activity Crew Call: Quake Damaged Trackp. 139
Activity Crew Call: Short Passenger Runp. 142
Activity Crew Call: Isaburop. 144
Activity Crew Call: Low Fuelp. 146
Activity Crew Call: Shinpeip. 149
Activity Crew Call: Westbound River View in the Springp. 151
Off Dutyp. 153
Chapter 6 Operating Japan's Tokyo-Hakone Railwayp. 155
Route Descriptionp. 156
Route Tour: Train Simulator's Tokyo-Hakone Routep. 158
Passenger Activity Tutorialp. 164
Activity Crew Call: Shinjuku to Machida in the Winterp. 164
Activity Crew Call: Short Passenger Runp. 168
Activity Crew Call: After the Stormp. 171
Activity Crew Call: Shinjuku to Hon-Atsugi in the Summerp. 176
Activity Crew Call: Summer Holidayp. 178
Activity Crew Call: Heavy Delay Dayp. 180
Off Dutyp. 183
Chapter 7 Operating Austria's Innsbruck-St. Anton Linep. 185
Route Descriptionp. 186
Route Tour: Train Simulator's Innsbruck-St. Anton Routep. 188
Passenger Activity Tutorialp. 192
Activity Crew Call: Bar Car Set Outp. 192
Activity Crew Call: Royalty on Boardp. 195
Activity Crew Call: Short Passenger Runp. 197
Activity Crew Call: Murder on the Orient Expressp. 198
Activity Crew Call: Bride and Groomp. 200
Activity Crew Call: Replacement Locomotivep. 202
Activity Crew Call: St. Anton-Innsbruck in the Winterp. 204
Off Dutyp. 206
Part II Game Tools
Chapter 8 The Activity Editor: Eventsp. 211
How Best to Build a Railwayp. 212
Train Simulator's Editorsp. 212
The Activity Editorp. 214
Expanding an Existing Activityp. 215
Summaryp. 241
Chapter 9 The Activity Editor: Servicesp. 243
Building a New Activityp. 244
Creating Pathsp. 246
Creating Traffic Patternsp. 253
How Signals Work in Train Simulatorp. 256
The VCR Tool Displayp. 257
Summaryp. 259
Chapter 10 The Route Editorp. 261
Building a Routep. 262
The Route Editor Camerap. 264
Editing Terrainp. 266
Laying Trackp. 268
Adding Scenery Objectsp. 277
Adding Railway-Related Objectsp. 281
Texturesp. 283
Flags and Yard Definitionsp. 286
Summaryp. 286
Chapter 11 The Geometry Extractorp. 289
Extracting New Terrainp. 290
Editing an Existing Routep. 297
Conclusionp. 298
Appendix Train Simulator Communityp. 301
Official Websitesp. 302
Unofficial Websitesp. 303