Cover image for Real world Illustrator 9
Real world Illustrator 9
McClelland, Deke, 1962-
Personal Author:
Publication Information:
Berkeley, Calif. : Peachpit, 2000.
Physical Description:
xxix, 839 pages, 16 pages of color plates ; 23 cm
General Note:
Includes index.

Cover and spine title: Real world Adobe Illustrator 9
Subject Term:
Added Author:
Format :


Call Number
Material Type
Home Location
Item Holds
T385 .M3779983 2000 Adult Non-Fiction Central Closed Stacks

On Order



Offers students and professionals techniques and timesaving tips for using their software every day. This book is intended for any beginner to advanced level course in Computer Graphics, Web Graphics, Graphic Design, Digital Imaging, or Visual Communications.

Author Notes

Deke McClelland is a best-selling author of more than 30 books on computer graphics and desktop publishing, including Real World Illustrator 8 , Macworld Photoshop 5 Bible , Photoshop Studio Secrets , and The FreeHand 8 Bible. Sandee Cohen has been teaching and training on the Macintosh for over seven years. She is also the author of several editions of Peachpit's Visual QuickStart Guides to Macromedia Freehand and Fireworks.

Table of Contents

Introductionp. xxiii
Illustrator and Youp. xxv
The Structure of This Bookp. xxvi
Meet the Margin Iconsp. xxviii
Contacting the Folks Who Are Responsible for All Thisp. xxix
Part 1 Startingp. 1
Chapter 1 Illustrator 9: What It Isp. 3
Adobe: the "Microsoft of Graphics"p. 4
Where Illustrator Fits Inp. 5
Close, But Not Kin: Illustrator Versus Photoshopp. 5
The Lowdown on Illustrator 9p. 10
Growing up with Illustratorp. 14
Chapter 2 Witness the Splendor That Is Illustratorp. 17
Getting Illustrator Up and Runningp. 18
Accommodating Your Personal Stylep. 40
Chapter 3 Objects, Images, and the File Formats That Love Themp. 65
Preparing a New Illustrationp. 66
Opening and Placingp. 74
Getting Around in Illustratorp. 85
Saving Your Work to Diskp. 95
Part 2 Creatingp. 103
Chapter 4 Drawing the Simple Stuffp. 105
Everything You Need to Know about Pathsp. 106
The Simplest of Simple Shapesp. 109
Drawing Free-Form Pathsp. 122
Painting Pathsp. 126
Tracing Templates--No Longer a Black-and-White Issuep. 128
Fixing Thingsp. 131
Yet One Tools Beats Them Allp. 137
Chapter 5 Exact Points and Precision Curvesp. 139
Selecting Like a House on Firep. 140
Deselecting Stuff that You Want to Leave As Isp. 151
Dragging Stuff Aroundp. 151
The Great and Powerful Pen Toolp. 162
Putting the Pen Tool to Workp. 166
Operating on Points Long after the Path Is Donep. 176
The Stretch Toolp. 186
Reliving the Pastp. 188
Chapter 6 How to Handle Typical Typep. 191
Establishing Text Objectsp. 192
Selecting and Editing Textp. 198
Formatting Typep. 201
Character-Level Formattingp. 202
Paragraph-Level Formattingp. 212
The Amazing World of Tabsp. 223
The Text Eyedropper and Paint Bucketp. 229
Chapter 7 Some of Your Wackier Text Effectsp. 235
Topsy-Turvy Type on a Curvep. 236
Filling a Shape with Textp. 251
Flowing Text from One Shape to Anotherp. 253
Wrapping Type Around Graphicsp. 260
Importing and Exporting Textp. 265
Checking Your Spellingp. 268
Searching and Replacing Stuffp. 272
Creating Rows and Columnsp. 279
Fitting Text on the Flyp. 282
Converting Character Outlines to Pathsp. 285
Chapter 8 This Is Your Brain on Graphsp. 287
Creating a Graphp. 288
Defining the Graph Size with the Graph Toolp. 291
Using the Graph Data Windowp. 294
Organizing Your Data for Different Kinds of Graphsp. 301
Applying Automated Changes to a Graphp. 311
Manually Customizing a Graphp. 324
Graphing with Graphicsp. 328
Part 3 Changingp. 341
Chapter 9 Modifying and Combining Pathsp. 343
One Million Ways to Replicatep. 344
Dragging and Droppingp. 352
Joining Points and Pathsp. 354
Splitting Paths into Piecesp. 356
Carving Holes into Compound Pathsp. 360
Use a Path to Change a Pathp. 367
Chapter 10 Developing a Flair for the Schematicp. 377
Measuring and Positioning with Microscopic Precisionp. 378
Aligning and Distributing Objectsp. 386
Creating and Using Custom Guidesp. 392
Smart Guidesp. 398
Assembling Paths into Groupsp. 404
When Grouping Isn't Protection Enoughp. 405
The Celebrated Stacking Orderp. 407
Working with Drawing Layersp. 409
Vacuuming Your Illustrationp. 421
Chapter 11 The Magical World of Transformationsp. 423
Making Objects Bigger and Smallerp. 424
Rotating Objectsp. 439
Flipping Objects Back and Forthp. 444
Slanting Objects the Weird Wayp. 446
Multiple Transformations on Multiple Objectsp. 451
Free Transform for Allp. 453
Chapter 12 Hog-Wild Special Effectsp. 461
Freelance Featuresp. 463
Twirl: Tool, Filter, and Effectp. 466
Using Live Effectsp. 470
Imperfecting Pathsp. 476
Orderly Distortions and Transformationsp. 484
Round Cornersp. 486
Pathfinder Effectsp. 487
Chapter 13 Becoming Master of the Rasterp. 491
Raster Effects on Vector Shapesp. 492
Filters and Effects for Raster Imagesp. 499
Converting Pixels into Vectorsp. 502
Linked or Embeddedp. 508
Hoist that Raster and Rake those Pixelsp. 509
Trading Artwork with Photoshopp. 519
Part 4 Coloringp. 523
Chapter 14 The Slippery Science of Colorp. 525
The Great White Light and the Breakaway Color Republicsp. 526
Choosing Your Colorspacep. 532
Finding Your Colors in Illustratorp. 532
Applying the Overprint Optionsp. 551
Applying Automated Color Manipulationsp. 554
Chapter 15 Fills, Multi-Fills, and Fab Fillsp. 561
Filling Closed and Open Pathsp. 562
Filling Type and Text Blocksp. 564
Applying a Single Fillp. 567
Applying Multi-Fills and Effectsp. 568
Gradients in the Key of Lifep. 573
Adjusting a Gradient Fill to Fit its Pathp. 579
Gradient Meshp. 583
Filling Objects with Patternsp. 589
Chapter 16 Strokes and Brushesp. 597
Basic Stroke Attributesp. 598
Applying a Stroke from the Stroke Palettep. 601
Stroke Positions and Multi-Strokesp. 613
Stroke Commands, Filters and Effectsp. 617
Brushing Up on Your Pathsp. 623
Chapter 17 Transparencyp. 643
Opacityp. 644
Blending Modesp. 649
Knockout Groupsp. 655
Opacity Masksp. 657
Using Transparencyp. 661
Analyzing Transparencyp. 665
Chapter 18 Blends, Masks, and Ink Pen Fillsp. 671
Blending Pathsp. 672
Creating a Blendp. 674
Cool Blend Tool Tricksp. 688
Masking: Filling Objects with Objectsp. 697
Hatching Texturesp. 703
Chapter 19 Web Graphics and Animationsp. 717
Creating Web Graphicsp. 720
Save for Web Applicationp. 724
Creating Flash (SWF) Graphics and Animationsp. 737
Creating SVG Graphicsp. 743
Chapter 20 Working Smarter and Fasterp. 747
Taking Illustrator's Shortcutsp. 748
Moving Into Actionsp. 751
Working With Stylesp. 763
Transferring Attributesp. 764
Contextual Menusp. 769
Online Resourcesp. 770
Chapter 21 Printing Your Illustrationsp. 771
Printing Composite Pagesp. 772
Printing Color Separationsp. 782
Unusual Printing Considerationsp. 789
Creating PDF Filesp. 801
Indexp. 807