Cover image for Game design : the art & business of creating games
Title:
Game design : the art & business of creating games
Author:
Bates, Bob.
Personal Author:
Publication Information:
Roseville, Calif. : Prima Tech ; London : Pearson Education, [2001]

©2001
Physical Description:
300 pages ; 24 cm
Language:
English
ISBN:
9780761531654
Format :
Book

Available:*

Library
Call Number
Material Type
Home Location
Status
Central Library QA76.76.C672 B38 2001 Adult Non-Fiction Central Closed Stacks
Searching...

On Order

Summary

Summary

Whereas books about screenwriting and Hollywood abound, there are very few books that discuss how to break into the games business despite the fact that the videogame market is twice the size of the movie industry. . Offering advice and insight on everything from how to get a foot in the door to what to do once inside, this is a true inside scoop on the industry.. Find out how to license a game, settle contract issues, and demonstrate the game to prospective companies..


Table of Contents

Introduction
Part 1 Design
1 Getting to ""Yes""
2 Principles of Game Design
3 Genre-Specific Game Design Issues
4 Storytelling
5 Level Design
6 Designing the Puzzle
7 Franchises, Brands, and Licenses
Part 2 Teams
8 The Development Team
9 External Resources
Part 3 Development
10 Project Lifecycle and Documents
11 Managing Development
Part 4 The Business
12 The Business
13 Breaking In
Part 5 Conclusion
14 The Hero's Journey
Appendix: Resources

Google Preview