Cover image for Reinventing comics : [how imagination and technology are revolutionizing an art form]
Reinventing comics : [how imagination and technology are revolutionizing an art form]
McCloud, Scott, 1960-
Personal Author:
First Perennial edition.
Publication Information:
New York : Perennial, [2000]

Physical Description:
250 unnumbered pages : illustrations ; 26 cm
General Note:
Subtitle from cover.
Format :


Call Number
Material Type
Home Location
Item Holds
PN6710 .M34 2000 Graphic Novel Central Library
PN6710 .M34 2000 Graphic Novel Graphic Novels

On Order



The new century manifesto on the many futures of comics art

In 1993, Scott McCloud tore down the wall between high and low culture with the acclaimed international hit Understanding Comics, a massive comic book that explored the inner workings of the worlds most misunderstood art form. Now, McCloud takes comics to the next level, charting twelve different revolutions in how comics are created, read, and perceived today.

Part One of this fascinating and in-depth book includes:

The life of comics as an art form and as literature The battle for creators' rights Reinventing the business of comics The volatile and shifting public perceptions of comics Sexual and ethnic representation on comics

Then in Part Two, McCloud paints a breathtaking picture of comics' digital revolutions, including:

The intricacies of digital production The exploding world of online delivery The ultimate challenges of the infinite digital canvas

Reviews 1

Library Journal Review

This is an exceptional book (in comic format) of ideas presented as a reader-friendly theoretical lectureDand it may just be the blueprint for the very future of the comics industry. McCloud, author of Understanding Comics, a classic exploration of how this unique art form actually works, now uses his impressive insight and admirable clarity to map out "12 revolutions," which, he believes, need to take place for comics to survive and finally be recognized as a legitimate art form. The topics progress from the oldest of comic-related arguments (seeking respect) to the use of computer technology to renew and expand its audience. These brilliantly presented discussions concern comics as literature, comics as art, creators' rights, industry innovation, and public perception, among other topics. McCloud's arguments are strong, factual (he recaps the evolution of the comics industry and the Internet to support his theories), and persuasive. He describes the comic as a "misunderstood, squandered idea...that seems increasingly obscure...[and] an atom...waiting to be split." After reading this treatise, I agree. Strongly recommended for all public and academic libraries.DChris Ryan, New Milford, NJ (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.