Cover image for Programming with visual Basic 6
Title:
Programming with visual Basic 6
Author:
Coburn, Edward J.
Personal Author:
Publication Information:
Pacific Grove, Calif. : Brooks/Cole Publishing, 2000.
Physical Description:
xiv, 768 pages : illustrations 28 cm
General Note:
Includes index.
Language:
English
Title Subject:
ISBN:
9780534368296
Format :
Book

Available:*

Library
Call Number
Material Type
Home Location
Status
Central Library QA76.73.B3 C6314 2000 Adult Non-Fiction Central Closed Stacks-Oversize
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Summary

Summary

This book is designed to be used in an introductory course in programming using Microsoft- Visual BASIC 6.0. It presents the material practically, coherently and in depth, making use of extensive step-by-step instructions and model application building. This book is ideal for class use, and self-paced training, in the lab, or at home. Coburn uses a Personal Information Manager (PIM) as a central application that students continually augment and modify throughout the text, starting in Chapter 5. Bringing students in synch with the demands of today's web-dependent workplace, a new Chapter 13 teaches students how to create a web browser."


Table of Contents

1 Introduction To Visual Basic And Problem Solving
Chapter Objectives
Introduction
Problem Solving and the Programming Process
About Visual Basic
Looking and Visual Basic
Using the Visual Basic Help System
Command and Menu Summary
Performance Check
Programming Exercises
Performance Mastery
2 Your First Application
Chapter Objectives
Introduction
Creating Your First Application
Running Your Application
Saving Your Application
Program Design
Modifying Your Application
Printing Your Code
The Multimedia Control
Debugging Your Programs
Command and Menu Summary
Performance Check
Programming Exercises
Performance Mastery
3 The Code Window And More Code
Chapter Objectives
Introduction
Understanding Projects
More About the Code Window
Using the Immediate Window
Variables and Scope
Adding Comments to Your Code
Mathematics
String Handling
Debugging Your Programs
Command and Menu Summary
Performance Check
Programming Exercises
Performance Mastery
4 Using Loops And Arrays
Chapter Objectives
Introduction
A Look at the Widgets Graph Program
Creating a Loop
Looping within Procedures
The ZOrder Method
The About Dialog Box
Arrays
Control Arrays
Creating the Widget Graph Program
The MsgBox Function
Debugging Your Programs
Command and Menu Summary
Performance Check
Programming Exercises
Performance Mastery
5 More Labels, Buttons, And Text Boxes
Chapter Objectives
Introduction
Our First Look at the PIM
The Tabbed Control
Creating a Notepad
Creating an Alarm Clock
Making an EXE File
Debugging Your Programs
Command and Menu Summary
Performance Check
Programming Exercises
Performance Mastery
6 Using Menus And Related Features
Chapter Objectives
Introduction
A Quick Look at the PIM
Adding Menus to the PIM
Adding Code to the Menu Items
Enabling and Disabling Menu Items
Putting Menus in Your Design
Adding Fonts to the Application
A Control Array of Menu Items
Adding Check Marks to the Font Menu
Submenus
Pop-Up Menus
Adding Font Buttons
Adding a Status Bar
Debugging Your Programs
Command and Menu Summary
Performance Check
Programming Exercises
Performance Mastery
7 Using Dialog Boxes And Multiple Forms
Chapter Objectives
Introduction
Looking at the PIM
Using MsgBox to Display a Message
The InputBox Function
Adding a Second Form to Our Application
Adding New Forms in Our Designs
Adding Adjustment Dialog Boxes to the Notepad
Debugging Your Programs
Command and Menu Summary
Performance Check
Programming Exercises
Performance Mastery
8 Saving And Loading Files
Chapter Objectives
Introduction
Looking at the PIM
About Files
Opening a Sequential File
Writing Data into the Sequential File
Loading a Sequential File
Adding Menu Items
Saving Multiple Fields in a File
About Random-Access Files
Reading and Writing the Appointments
Setting Off Alarms
Using the Common Dialog Control for Files
Debugging Your Programs
Command and Menu Summary
Performance Check
Programming Exercises
Performance Mastery
9 Error Handling And Debugging
Chapter Objectives
Introduction
Four Types of Errors
Handling Run-Time Errors
Debugging Your Applications
User-Generated Errors
Testing Your Applications
Command and Menu Summary
Performance Check
Programming Exercises
Performance Mastery
10 Accessing Databases
Chapter Objectives
Introduction
What is a Database?
Looking at the PIM
Accessing a Database in Visual Basic
Searching for a Record
Using Transactions
Using SQL
Accessing External Databases
A Few More Comments
The Visual Data Manager
Debugging Your Programs
Command and Menu Summary
Performance Check
Programming Exercises
Performance Mastery
11 Additional Tools
Chapter Objectives
Introduction
A Look at the PIM
Adding the Picture Box
Writing Into the Picture Box
Highlighting the Lines
Using Drag-and-Drop

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