Cover image for Jeff Stibbard's training games... from the inside : the secret to what works and what doesn't.
Title:
Jeff Stibbard's training games... from the inside : the secret to what works and what doesn't.
Author:
Stibbard, Jeffrey.
Personal Author:
Publication Information:
Warriewood, N.S.W. : Business and Professional Publishing, 1998.
Physical Description:
viii, 159 pages : illustrations ; 28 cm
Language:
English
ISBN:
9781875680726
Format :
Book

Available:*

Library
Call Number
Material Type
Home Location
Status
Central Library HF5549.5.G73 S85 1998 Adult Non-Fiction Non-Fiction Area-Oversize
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Summary

Summary

Games can lift an ordinary presentation or training session into a memorable learning experience, involving participants in a way that a talking-head or high-tech presentation can't. This book includes 50 training games that have notes on where it works best, possible pitfalls and variations and strategies for getting the most out of participants.


Table of Contents

Forewordp. vii
Acknowledgmentsp. viii
Part I Introduction to training games
Electrify your presentationsp. 1
Introduction to the training processp. 2
What are training games?p. 8
What games can dop. 11
Pitfalls in using gamesp. 14
When to use gamesp. 17
How to run gamesp. 20
Managing problem participantsp. 38
Designing your own gamesp. 42
Part II Guidelines to 50 great games
Before you play the gamesp. 49
What's in each gamep. 51
The Future Space Gamep. 52
15 minutes
20 maximum
Opener
The Me Squarep. 53
30 minutes
Any number
Opener
Who's That?p. 54
25 minutes
Any number
Opener
Who's That sheetp. 55
Meet My Best Friendp. 56
25 minutes
Any number
Opener
Meet My Best Friend worksheetp. 57
Who's Who Gamep. 58
10 minutes
Any number
Opener/Workplace difference
Dealing with Know-Allsp. 60
20 minutes
15
Opener
Walkiesp. 62
15 minutes
Any number
Communication
Stop Tellingp. 64
30 minutes
10 minimum
Communication/leadership
Where to Next?p. 66
10-15 minutes
Fewer than 8
Communication/teamwork
The Visual Gamep. 68
5 minutes
Any number
Communication/listening
What Can You Remember?p. 70
5 minutes
Any number
Communication
What can you remember?p. 72
Fistsp. 74
8 minutes
Any number
Communication
The Change Gamep. 75
25 minutes
Any number
Change
Power of Visualisationp. 77
10-15 minutes
Any number
Change
The Mentorp. 79
25 minutes
Any number
Leadership
The Mentor worksheetp. 81
The Leadership Gamep. 82
1 hour
Any number
Leadership
The Magnetic Chairp. 84
10 minutes
Even number
Goal setting
Time Outp. 86
25 minutes
Any number
Goal setting
Time Out worksheetp. 87
Push Arms Down Gamep. 88
15 minutes
Even number
Goal setting
Apple and Straw Gamep. 90
20 minutes
Any number
Goal setting
Noughts and Crossesp. 92
15 minutes
Even number
Goal setting/creativity
Metaphorsp. 94
40 minutes
Teams of 3
Goal setting
Let's Get Creativep. 96
20 minutes
12 minimum
Creativity/content reinforcer
The Bizarre Animal Gamep. 98
12 minutes
Teams of 4
Creativity
Build a Paper Planep. 100
15 minutes
Any number
Creativity
Know the Answerp. 102
10 minutes
Any number
Creativity/communication
Name that Jobp. 104
25 minutes
Any number
Creativity
Job that Namep. 106
5 minutes
Any number
Creativity
Job that Name--trainer's suggested answer sheetp. 107
The Opera Housep. 108
1 hour
Groups of 5
Creativity
The Feastp. 110
1 hour
Groups of 8
Workplace difference
The Feast role descriptionsp. 112
Lost at Seap. 113
20 minutes
Any number
Workplace difference
Most Frequented Fast-Food Outlets in the USAp. 115
1 hour
Teams of 5-7
Teamwork
Most Frequented Fast-Food Outlets in the USA:
ranking sheetp. 117
correct answersp. 117
The Blind Walking Racep. 118
50 minutes
12 or more
Teamwork/body
The Bum Racep. 120
10 minutes
Any number
Teamwork
Feelings and Emotionsp. 122
30 minutes
2 teams of 5
Teamwork
The Seven Psp. 124
10 minutes
10 minimum
Teamwork/difference
Pass the Deckp. 126
10-15 minutes
Any number
Teamwork/leadership
Stand or Fallp. 128
20 minutes
10 minimum
Teamwork/communication
Feedback and Teamsp. 130
30 minutes
10 minimum
Teamwork/communication
Resourceful State Gamep. 132
10 minutes
12 minimum
Teamwork/creativity
Mish-Mathsp. 134
40 minutes
Teams of 506
Communication/leadership
Mish-Maths team member rolesp. 136
The Balloon Gamep. 138
15 minutes
Even number
Teamwork/communication
Hands Off!p. 140
30-40 minutes
Any number
Teamwork
Sexual harassment situationsp. 141
Animal Noisesp. 142
20 minutes
20 minimum
Teamwork
Our Strengthsp. 144
25 minutes
Even number
Teamwork/opener
Roots and fruitsp. 146
Did We Learn Anything?p. 147
40 minutes
12 minimum
Content reinforcer
Areas of the coursep. 149
Anagramsp. 150
10 minutes
Any number
Content reinforcer
Anagrams examplesp. 151
Paper Aeroplane Gamep. 152
10 minutes
Any number
Listening skills
Are You Listening?p. 154
5 minutes
Any number
Creativity/listening skills
Are You Listening? worksheetp. 155
Pick the Soundp. 156
20 minutes
Any number
Listening skills
End with a Bang!p. 158
15 minutes
12 or more
Listening skills/teamwork

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