Cover image for Beginning programming for dummies
Beginning programming for dummies
Wang, Wally.
Personal Author:
Publication Information:
Foster City, CA : IDG Books Worldwide, [1999]

Physical Description:
xx, 384 pages : illustrations ; 24 cm.
General Note:
Includes index.
Format :


Call Number
Material Type
Home Location
Central Library QA76.73.Q33 W36 1999 Adult Non-Fiction Central Closed Stacks

On Order



Your introduction to QBASIC and beyond

Get QBASIC basics plus pointers on C, C++, and Java

Discover just how easy it is to write computer programs This friendly guide takes the mystery out of programming -- and opens the door to a world of possibilities. With loads of examples and a dash of humor, author Wallace Wang walks you through the fundamentals -- and shows you step by step how to write programs in QBASIC for any Windows or DOS computer.

Discover how to: Master the basics of QBASIC Tackle everything from data structures to debugging Find compilers and other professional tools online Understand object-oriented programming Compare QBASIC with C, C++, and Java

The Dummies Way(tm) Explanations in plain English "Get in, get out" information Icons and other navigational aids Tear-out cheat sheet Top ten lists A dash of humor and fun

Get smart! Register to win cool prizes Browse exclusive articles and excerpts Get a free Dummies Daily(tm) e-mail newsletter Chat with authors and preview other books Talk to us, ask questions, get answers

Author Notes

Wallace Wang is the author of more than a dozen computer books, including Visual Basic® 6 For Dummies®, and writes regularly for Boardwatch and The Net magazines.

Reviews 1

Library Journal Review

Qbasic is still the perfect language for beginning programmers because it is "English-like," which means it makes more sense than pt-> (int)foo. As part of the ever-excellent "Dummies" series, this guide discusses general programming, programming with Qbasic, data structures, algorithms, and Internet programming. Recommended for all public libraries. (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

Table of Contents

Part I Programming a Computer
Chapter 1 Learning Computer Programming for the First Time
Chapter 2 All About Programming Languages
Chapter 3 How to Write a Program
Chapter 4 The Tools of a Computer Programmer
Part II Learning Programming with QBASIC
Chapter 5 Getting Your Hands on a Real Language: QBASIC
Chapter 6 Handling Input and Output
Chapter 7 Variables, Constants, and Comments
Chapter 8 Crunching Numbers and Playing with Strings
Chapter 9 Making Decisions with Control Statements
Chapter 10 Repeating Yourself with Loops
Part III Advanced QBasic Programming
Chapter 11 Writing Large Programs Using Subroutines and Functions
Chapter 12 Making Pretty Graphics and Obnoxious Noises
Chapter 13 Saving and Retrieving Stuff in Files
Chapter 14 Debugging Your QBASIC Programs
Part IV Dealing with Data Structures
Chapter 15 Storing Stuff in Arrays
Chapter 16 Lumping Related Data in Records
Chapter 17 Linked Lists and Pointers
Chapter 18 Playing with Object-Oriented Programming
Part V Algorithms: Telling the Computer What To Do
Chapter 19 Sorting
Chapter 20 Searching
Chapter 21 Optimizing Your Code
Part VI Internet Programming
Chapter 22 Playing with HTML
Chapter 23 Making Interactive Web Pages with JavaScript
Chapter 24 Using Java Applets in Web Pages
Part VII The Part of Tens
Chapter 25 Ten Cool Programming Careers
Chapter 26 Ten Additional Programming Resources
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